Archived from the original on November 8, 2010. ^ " 'Salt and Sanctuary': A Worthwhile, 2D 'Souls' Successor - Quad Nine".^ "Review: Salt and Sanctuary by Ska Studios". ^ "Official Ska Studios Twitter Account".PS4 does, with titles like Towerfall: Ascension and Transistor using MonoGame in one form or another to deploy to PS4." References NET games can use open source wrappers like MonoGame and FNA to carry the torch. NET/XNA, and, even though XNA support has ended. "The engineering side of it was an issue. When Xbox One launched with no XNA support, Ska Studios made the switch to PlayStation 4, with Salt and Sanctuary being the studio's first title to launch on a non-Microsoft console. Development Īll of Ska Studios' currently released games are built using the XNA framework or its open-source cross platform counterpart, MonoGame. James went on to develop more similarly unsuccessful titles, including Blood Zero, Zombie Smashers X2, and Survival Crisis Z, but didn't achieve viable commercial success until 8 years later, with 2009's The Dishwasher: Dead Samurai. James Silva began making games as a hobby in 2001, starting with Zombie Smashers X, a River City Ransom style beat-em'-up game, but the title was financially unsuccessful, selling fewer than 100 units. Games In Charlie Murder, players play as members of a garage punk rock band that is fighting a demonic army during the apocalypse. Many of the studio's games are strongly inspired by modern action titles, such as Devil May Cry, Ninja Gaiden Black, and Dark Souls. The studio is well known in indie gaming for its art style, which is described as cartoonish, grim, and gory, and its games' tight controls. Ska Studios currently consists of James Silva. Ska Studios has released four Metacritic-aggregated console games since then, more than any similarly sized studio. Ska Studios is an independent game development studio founded by James Silva in 2007 after winning a contract to publish The Dishwasher: Dead Samurai to Xbox Live Arcade.
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